The features of gambling that make it pleasurable (and hence potentially dangerous) are the way rewards are structured. Those features are:
- Occasional small rewards
- Unpredictable, irregular rewards
- An illusion of control (I.e the chance element may be disguised or the gambler rationalises that they have more control than they actually have)
- Losses disguised as wins (a payoff that helps hide the fact that overall the gambler is losing)
- The real chance of a large payoff
How many of those features match aspects of writing fiction for money?
Camestros Felapton is too honest.
… yikes. Too soon, brah.