So I’ve probably mentioned before that I’m not… always enthusiastic about the trend in indie tabletop RPGs towards making deeply intimate games that focus on psychological trauma and interpersonal drama (see Monsterhearts, Bluebeard’s Bride, and Ten Candles, for example). Not to deny that these games can be fun, but they’re also sort of the TTRPG equivalent of Oscar bait; focusing on the cheap evocation of emotion rather than anything necessarily substantial.
Oh, and also? They’re an absolute nightmare when it comes to people using them as an inappropriate form of therapy. So, yanno. There’s that.