More for thee.

/More for thee.

I find it interesting that I’ve been repeatedly told that I shouldn’t expect games to “cater” to me – and I see that said all the time whenever the subject gets raised. It’s said by people who appear to be generally oblivious to the fact that they’ve been catered to since the birth of the industry itself. Like all privilege, it vanishes under the cloak of normalization.

For some people all this prospect means is annoyance and vague resentment. But for others this is the spectre of the disintegration of their status as consumer royalty. So they don’t just react with annoyance and resentment; this becomes a fight in which no weapon is off-limits. These people – women, trans and queer people, people of color – do not belong here and must be repelled at all costs, because they will destroy what makes us feel special and important. This is a zero-sum conception of community space and identity defined by consumer culture. More for thee is less for me.

–Sarah Wanenchak on the consumption palace.

2016-05-14T10:09:16+00:0030th October, 2014|Tags: culture, gaming|2 Comments

2 Comments

  1. inkteller 30th October, 2014 at 3:24 pm
  2. lupinthevapour 11th November, 2014 at 8:00 pm

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