An interesting take on the currently in-vogue “pre-funding”/Kickstarter/crowdsourcing model, specifically looking at video games, but applicable to a lot of different areas.
Specifically, UnSubject calls out the idea that backers taking on all risk of a project’s delivery while developers reap 100% of the rewards is kind of arse-backwards. Not even the most speculative of VC funding works this way (VCs get defined financial equity in the companies they back).
As I’ve said before, I’ve backed Kickstarter projects in the past and will do so again in the future. But the model can be… problematic. There’s no denying that.