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So, like. In Oldschool Adventure Games there’s basically two “types”: the King’s Quest and the Monkey Island.

In the Monkey Island, failure in a puzzle means you just get to try the puzzle again. Maybe you get some funny dialogue, or a cutscene, but there’s no real punishment for mistakes.

In the King’s Quest, mistakes (usually) mean you die.

One of those series was developed by a woman. I’ll let you work out for yourselves which one.

2018-11-21T10:26:55+11:0020th November, 2018|Tags: culture, gaming, pop culture, video game|