Today in “random tools for DnD”… a website to make your own grid paper. Multiple different shapes and sizes available!
New books! Mostly my haul from Continuum, plus one Kickstarter reward, and one book from Japan. Titles include:
- Andrzej Sapkowski, The Last Wish
- Alison Evans, Highway Bodies
- Marlee Jane Ward, Welcome to Orphancorp
- J.S. Breukelaar, Aletheia
- Amanda Bridgeman, The Subjugate
- the remaining B.P.R.D.: Hell on Earth collected volumes
- the Over the Edge core rulebook
- a touristy artbook of demon and ghost ukiyo-e works I bought from a museum in Harajuku.
Also, if you squint, in the top left of the image you can see the box of Werewolf: the Apocalypse character sheets from the game we haven’t played for like a year because half the players decided to have a baby. Pfft.
One day, I will finish a painting. TODAY IS NOT THAT DAY!
This is, of course, the slightly more progressed version of this WiP, done while at Continuum 15. It’s mostly me trying to learn to use Clip Studio on my iPad, and… ki-ii-inda getting into a groove for it? I am actually pretty happy how the overpaint is turning out, I just… wish it didn’t take me like five hundred hours to get to that point which… ugh. Go figure.
Also, I need to fix those drips. Yeah. Those ones. Also, lol what even are light sources?
Jeeze. This is why I never finish anything. Cannot. Unsee…
Reading up on Monster of the Week before our game and…
My big Issue with PbtA games is they tend to be both, like… too prescriptive and too vague, all at the same time? Like stats and abilities are all super-simplified, which is fine, but then… moves are super prescriptive at the same time? Like, try and play for e.g. Monsterhearts as an investigative game—which, spoiler alert, we did—and see what I mean. Because of the way Moves are structured in that game, there’s basically no way to convey in-character information independently of player deduction, unless you resort to, like, some kind of precognition/supernatural intervention mechanic, which often ends up feels really GM-ex-machina-y.
Tentacle dad, tentacle dad
Oil-powered, goop-covered tentacle dad
Most cringe-worthy puns
So some of you may recall we have a Tradition of always playing a TTRPG game at cons. This Continuum, Alex is running us Monster of the Week. Obviously, I had to immediately grab The Monstrous’s playbook… and totally cannibalized Davey1 because yeah lol originality what’s that? For this version, Davey is a fifty-something ex-Gulf War vet whose “Gulf War Syndrome” involved being possessed/corrupted by some kind of oil-and-lightning-based void horror. Now, he can discorporate into oily smoke to pass through solid objects, as well as use weird mind control powers to make sure his fellow team members are staying hydrated, remembering to pack their jumpers, and other assorted Team Dad duties.
Relatedly: I still totally need to replace my scanner! (The linework for the original is purple and the paper is white, believe it or not, which really says… something about the iPhone’s camera.)
More adventures in sketch doodling.
This is Elliot, a metis Glasswalker NPC from the W:tA game I’ll be running on (hopefully) Tuesday. He is so angry and so surly because I didn’t bother cleaning up his sketch1 before messing around with coloring it, so his face is kinda wonky. Oops.
- Always flip your images, kids! ↩