tabletop rpgs

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More random character WiPs.

This guy doesn’t have a name yet, though he’s kind of the male version of the Drard I drew a few weeks back.

The idea is that he’s some kind of travelling… plant whisperer guy? His other mom is the forest itself (hence the goat legs, not entirely pictured), and his staff magically produces one single apple a day so long as it’s in his possession.

2019-12-18T09:52:58+11:005th December, 2019|Tags: dungeons and dragons, gaming, my art, tabletop rpgs|

It’s a Druid! It’s a Bard! It’s… Rosalee!

Okay but… hear me out for a second: the Drard.

The most ultimate min-maxy utility character ever? She’s stacked all her points in WIS/INT/CHAR and just Wildshapes if she ever needs physical traits. Buff the party! Heal the party! Feed the party! Entertain the party! Turn into innocuous animals and perform reconnaissance for the party! Turn into terrifying animals and attack enemies for the party! A+ party mom, would party again!

Also: she makes booze.


2019-12-18T09:52:57+11:004th December, 2019|Tags: dungeons and dragons, gaming, my art, tabletop rpgs|

So we finally managed to get a pick-up one-shot of D&D at the nerdshop last night, and big shout-out to the DM who managed to keep his cool despite the fact I managed to destroy his campaign idea by being the only D&D player ever to remember the spell mage hand exists.

The module involved a lot of “navigate this trap room to retrieve a small gemstone you can see roughly 29 feet away” style puzzles which… oop.

Shockingly the third trap room had the stone suddenly forty five feet away… but luckily for me my Sorcerer premade had the Extend Spell metamagic, meaning the DM really had no one to blame but himself.

Then, in the final room, it was buried under magic quicksand, so props to the DM for thinking on his feet. (Luckily the party had like 250 feet of rope and a dwarf who was good at holding her breath…)

2019-11-14T13:16:34+11:008th November, 2019|Tags: dungeons and dragons, gaming, tabletop rpgs|

Dice, dice baby!

So I ordered my Baby’s First Internet Custom dice set the other day, from Cosy Gamer, and holy shit they came fast!

I got four sets:

  • Amethyst Scepter: Super cool, probably my fav in the bunch. The foil and glitter is Peak Bling.
  • Enchantress Pearl: Basically clear resin with tiny pink beads inside. Very unique, and kind of almost… unsettlingly organic on first glance.
  • Fuschia: Mostly clear resin with “smoke” wisps of purple and orange. Like a sunset in your hand!
  • Lavender Galaxy: The only set I was a bit disappointed with. The colors are sort of… banded across the dice and the end result is a sort of muddied purple, unless the light happens to hit them just right. Still pretty, but a bit “meh” compared to the other three.

Overall, the dice are a bit lighter than I was expecting, but nothing like the flimsy feel of, say, Q Workshop dice (and it’s possible I just like my dice on the heavier side anyway). But all-in-all… yeah. Very happy. The worst part will be waiting a week until I can try and grab a game in order to use them!

2019-10-31T07:44:46+11:0031st October, 2019|Tags: dice, gaming, tabletop rpgs|

My husband came back from PAX and now I have #diceaesthetic.

… now if only I had an actual D&D game to play.

2019-10-14T08:20:02+11:0014th October, 2019|Tags: gaming, tabletop rpgs|

This is why they don’t let me design games…

A PbtA skin called Bisexual Disaster.

The core stats are Cool (charm, leadership), Sexy (manipulation, dexterity), Bookish (intelligence, wisdom), Stacked (strength, stamina), and WTF? (weirdness).

Core playbooks include:

  • The tiefling, emphasis on Cool and Sexy, moves are acrobatic and fire-based.
  • The orc, emphasis on Bookish and Stacked, moves are about bashing things and communing with nature.
  • The void horror, emphasis on Stacked and WTF?, moves all involve tentacles.
  • The demon, emphasis on Sexy and Bookish, moves are about manipulation and contract law.
  • The angel, emphasis on Bookish and Stacked, moves are about smiting the wicked and being a nebbish ingénue.
  • The witch, emphasis on Bookish and WTF?, moves are the jack-of-all-trades-master-of-none spellcasting variety.
  • The dragon, emphasis on Cool and Stacked, moves are about having access to resources and being impervious to absolutely fucking everything.
  • The fae, emphasis on Sexy and WTF?, moves are about mental manipulation and existing between states.

Core moves are when a character chooses to:

  • ensure everybody wants them, rolling Sexy to… well, do as described
  • know that everybody wants to be them, rolling Cool to inspire others to heroism and related selfless acts
  • “ええとあの…”, rolling Bookish to investigate or recall something about a plot point
  • invoke cinnamon roll status, rolling Bookish to avoid confrontation or violence
  • invoke sinnamon roll status, rolling Sexy to feign innocence while really being very naughty…
  • be the representation we deserve, rolling Stacked to kick the righteous shit outta something and/or withstand unjust abuse/violence
  • invoke binvisibility, rolling Sexy to avoid detection
  • create a disaster, rolling WTF? to create effects not normally permitted by the laws of nature, narrative causality, et al.

Gameplay sessions all involve resolving an A plot and a B plot.

  • The B plot is some kind of villain-of-the-week that needs to be discovered and defeated.
  • The A plot involves at number of NPCs equaling or exceeding the number of players, and is resolved by each player character engaging in some form of romantic and/or sexual encounter with an NPC of their choice.

Totally Legit Game Idea © me 5eva Kickstarter coming soon I swear…

2019-09-24T20:50:52+10:0024th September, 2019|Tags: tabletop rpgs|

Narrative will.

The reason that letting the audience choose its own story keeps failing when the entertainment industry tries it is that it’s a bad idea. It’s the author’s job to write the story. They can then choose a way to convey that story that gives the reader freedom in how they experience it. But if the story itself is merely a loose collection of different options, each in a different genre and with a completely different tone, then what they’ve created isn’t a coherent work, but a self-indulgent mess.

Abigail Nussbaum on story.

This is from a really, really good comparative look between Black Mirror‘s “Bandersnatch” and the “walking simulator” video game genre which, among other things, really nails why I can’t fucking stand Black Mirror‘s smug, lukewarm, late-to-the-fucking-party takes on things. Also Firewatch was a fantastic game, so was Gone Home, and while I didn’t love Night in the Woods I can see why people do.

Also related thought: the tension in tabletop RPGs between “the GM designs the game and the players experience it” versus “the players make-up the game and the GM facilitates” it. I’ve mentioned before I am… not particularly a fan of the latter approach and, again, I think this article well-articulates why.

2019-02-04T10:01:28+11:005th July, 2019|Tags: gaming, pop culture, tabletop rpgs, video games, writing|


Version two of this guy, a.k.a. Elliot, redrawn now I’m a bit more used to Clip Studio. Also without using Cheap Hair Trixx™ to hide the fact that, a) drawing ram horns is hard, and b) drawing ram horns coming out of the side of a “human’s”1 head is even harder.

Elliot is our game sept’s resident misanthrope and hacker.2 His hobbies are: telling the player characters’ they’re dumbasses; being extremely loyal to Lex, the son and heir-apparent to the sept’s current leader; secretly writing dirty fanfic; and keeping hundreds of cockroaches as pets in his trailer. If he has to go out in human public, he paints his horns in candycorn stripes and pretends he’s a Homestuck cosplayer.

Not pictured in this version’s laziness: Elliot’s tattoos of Cockroach and the Prophecy of the Phoenix.

  1. Technically a metis Garou in homid form. Also Yes I Know, but… welcome to 1990s-era WoD game rules, I guess. []
  2. Hence the name; pretty much all the NPCs are named after TV show characters. []
2019-07-01T08:04:49+10:0030th June, 2019|Tags: my art, rpgs, tabletop rpgs, werewolf the apocalypse|