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*screams in dragon*

So that took me… two weeks? Of grinding and egg hunts. Plus another two days to level all the masteries (I already had the points saved up, thankfully).

Now that I can basically fly around indefinitely1 at will, it’s time to go collect all those other jumping-related mastery points I missed out on the first time around! Whee!

  1. Not qui-ii-ite, but between the wall launch thing and that mount stamina restore ability—which is finally actually useful—it’s close enough for most maps. []
2019-07-29T08:54:14+10:0027th July, 2019|Tags: gaming, guild wars 2, video games|

So I finally got around to playing the Heart of Thorns expansion for Guild Wars 2. I’m kind of… conflicted on my thoughts on it.

On the one hand, any game where I can be a giant talking gryphon monster is an okay game by me. Plus, I really like what ANet has done with the narrative story, and (as usual) everything in the game just looks freakin’ amazing.

On the other hand, I’m really… not feeling the maps themselves. There’s some cool ideas in HoT around the gliding and the way you “level up” by getting better at navigating the world. But, unfortunately, those cool ideas translate in reality into a lot of jumping puzzles, minigames, and platformer mechanics and… look. I might be in the minority here, but if I wanted to play Assassin’s Creed I’d go play Assassin’s Creed, y’know? I play MMOs because I don’t want a game with a lot of unforgiving twitch mechanics.

I kind of get the feeling my recitence around the map itself is intentional–it’s supposed to feel hard, until you’re sufficiently levelled to deal with it–but, even still. When it results in me running around for like half an hour last night not even sure what to do or where to go, and dying multiple times without achieving anything? It’s just kind of… frustrating. Y’all remember the Hinterlands in Dragon Age: Inquisition? Yeah. Kinda like that. But with even more wall jumping and death.

So… yeah. It’s not the immediate falling-in-love I had with GW2 itself, but… see how we go, I guess.

2017-09-20T08:33:06+10:0029th May, 2016|Tags: gaming, guild wars 2|

So, on the plus side, I finally got to max level Cooking in Guild Wars 2 last night (my first max level skill… don’t judge me).

On the minus side, my big Ramshorn seems to’ve carked it. Now I’m trying to remember how old he was… maybe a little over a year? Poor dude. He survived some rough times.

There are still a bunch of baby Ramshorns that have escaped Six’s hungry jaws. (Hyleth ate all the ones in his tank.) I’m not sure if they’re the offspring of the big snail (assuming Ramshorns can self-fertilise?) or if they’re more recent interlopers from the fish shop. Either way, I hope some survive. Snails are awesome.

2016-08-19T06:58:42+10:0017th May, 2016|Tags: fish diary, guild wars 2|

Return to Tyria.

Been playing a bit of Guild Wars 2 recently, after having neglected it for wa-aa-aa-ay too long. It’s still a very fun game; in my opinion probably the best and most “accessible” MMO on the market right now. It’s easy to play, intuitive, convenient, and fun. Plus I really like the world; kind of a steampunky/magitek take on the Standard Medieval Fantasy Setting.


2014-03-27T21:46:14+11:0027th March, 2014|Tags: gaming, guild wars 2, pop culture|
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